N=Weapon number in mission script
G=Weapon Group
W=Name in Weapon.dat
#=Name in Mission Builder and default.ide (Weapon model id)
N G W #
0 Unarmed
1 BrassKnuckle
#brassknuckle
2 ScrewDriver
#screwdriver
3 GolfClub
#golfclub
4 NightStick
#nitestick
5 Knife
#knifecur
6 BaseballBat
#bat
7 Hammer
#hammer
8 Cleaver
#cleaver
9 Machete
#machete
10 Katana
#katana
11 Chainsaw
#chnsaw
12 2 Grenade
#grenade (returns nothing)
13 2 DetonateGrenade
#bomb (returns nothing)
14 2 TearGas
#teargas (returns nothing)
15 2 Molotov
#molotov (Molotov returns 31 if actor burns to death)
16 2 Rocket
#missile (not rocketlauncher)
17 3 Colt45
#colt45
18 3 Python
#python
19 4 Shotgun
#chromegun
20 4 Spas12Shotgun
#shotgspa
21 4 StubbyShotgun
#buddyshot
22 5 Tec9
#tec9
23 5 Uzi C
#uzi
24 5 SilencedIngram
#ingramsl
25 5 Mp5
#mp5lng
26 6 m4
#m4
27 6 Ruger
#ruger
30 7 RocketLauncher
#rocketla (returns nothing)
31 7 FlameThrower
#flame
32 7 M60
#M60
33 7 Minigun
#minigun
35 7 HeliCannon
28 8 SniperRifle
#sniper
29 8 LaserScope
#laser
34 9 Detonator
36 9 Camera
#camera (returns nothing)
Bron: Weapon Number.txt uit Missionbuilder files ©